REGULATIONS

Ferrari Velas Esports Series 2022

1.  COMPETITION

The Ferrari Velas Esports Series 2022 is an Esports competition based on the Assetto Corsa & Assetto Corsa Competizione racing simulators developed by Kunos Simulazioni. It is reserved for European & North American sim racers aged 18 years and older as of March 22nd 2022.

The competition is organised by Ferrari in order to select new talents in sim racing for the Scuderia Ferrari Velas Esports Team, acknowledging their personal merits and skills, and as potential participants in the industrial project developed by Ferrari for the Esports world.

The competition is divided into 4 different phases:

  1. Hot lap Qualifying
  2. Qualification races
  3. Regional Finals
  4. Grand Final

Participants will compete within their respective region until the Grand Final, wherein the top 12 drivers from each region will compete against each other.

2.  TERRITORY

The Scuderia Ferrari Velas Esports Team will be held online, and it will be valid only within European & North American territories, a list of countries can be found here.

3.  DURATION

From March 22nd 2022 (21:00 CET) until October 2nd 2022 (23:00 CEST), the date and time of the end of the Ferrari Velas Esports Series 2022 Grand Final.

In consideration of the mechanics of the competition, drivers who wish to participate shall register through the website by 23:00 CET on August 14th 2022, the time of closure of the last hot lap qualifying. After this deadline, registration in the competition will not be available.

4.  DRIVER ELIGIBILITY

A “Driver” is any person who has registered through the official website during the registration time window. Drivers must meet the following requirements in their entirety to be eligible to compete:

  1. Be resident in any of the territories listed in Art. 2;
  2. Be at least 18 years old or older as of March 22nd 2022;
  3. Not be officially banned from any Esports competition managed by the organiser or partners;
  4. Agree with Terms and Conditions of this regulation;
  5. Agree with the Sporting Code;
  6. Agree with the Code of Conduct (Art. 12);
  7. Agree & sign a copy of the Ferrari Velas Esports Series 2022 2022 - Driver Agreement if qualified for a race;

In case of qualification in the Series, a Driver must sign the Driver Agreement and meet the Hardware and Software requirements (Art 5.1 and 5.2). Drivers who do not meet these requirements will be deemed ineligible and will be removed from the Ferrari Velas Esports Series 2022.

The organiser reserves the right to investigate Drivers' information when eligibility is in question. Drivers should be prepared to provide a copy of personal identification or other applicable documents to verify if all the requirements are met.

Your copy of the Ferrari Velas Esports Series 2022 - Driver Agreement must be emailed to support@ferrariesportsseries.gg at least 5 days before the first race you have qualified for, failure to do so means you automatically forfeit your spot within the race to the next driver.

5.  PARTICIPATION

Drivers will have the chance to participate in the Ferrari Velas Esports Series 2022 by joining the hot-lap qualifying competition. To participate in the hot-lap qualifying competition a Driver needs to:

  1. Meet driver eligibility requirements (Art. 4);
  2. Register to the Ferrari Velas Esports Series 2022 website;
  3. Follow the instructions sent with the confirmation email;
  4. Own a driver profile in-game with real Forename and Surname;
  5. Once the hot lap qualifying competition opens, join at least one of the hot lap qualifying servers to record a valid lap time;
  6. After the end of the hot lap qualifying competition, Drivers who have been qualified to compete in the Series must sign the Driver Agreement sent by email by the organiser;

5.1 SOFTWARE REQUIREMENTS

  1. Own an original copy of Assetto Corsa by Kunos Simulazioni on Steam (PC version only);
  2. Own the Dream Pack 1/2/3 DLC + Tripl3 Pack DLC or the Ultimate edition of Assetto Corsa;
  3. Own an original copy of Assetto Corsa Competizione by Kunos Simulazioni on Steam (PC version only);
  4. Own an original copy of Assetto Corsa Competizione - Intercontinental GT Pack +  British GT Pack + 2020 GT World Challenge Pack and any future Assetto Corsa Competizione content that may be released before the end of the series by Kunos Simulazioni on Steam (PC version only);
  5. Own a driver profile in-game with real Forename and Surname (Art 5.3);
  6. Download and install the content needed to participate in the hot lap qualifying phase (information provided during the registration process);
  7. Download and install PTracker - Ptracker Tutorial (needed only for Assetto Corsa);
  8. Own a Discord account with real Forename and Surname (Art. 14).

5.2 HARDWARE REQUIREMENTS

  1. Gaming PC that meets the game minimum requirements;
  2. Internet connection with a max ping of 150ms from hot lap qualifying and race servers;
  3. Wheel and Pedals or gamepad;
  4. Webcam or smartphone connected to the internet dedicated to Video Connection (Art. 14). (This is mandatory for race direction.)

5.3 DRIVER NAMES

  1. In-game driver names must be the real ones and must not contain any of the following: nicknames, acronyms, obscene or suggestive language, corporation, company, sponsor, product or any shorthand of the aforementioned Ferrari Velas Esports Series 2022 derivatives that may cause confusion during gameplay and broadcast;
  2. Drivers who attempt to change their in-game names and last names during an active championship may be disqualified from the competition.

5.4 WILDCARD

Please note that the organiser reserves the right to add one or more wildcards in any phase of the Ferrari Velas Esports Series 2022.

6.  OBJECTIVE OF THE COMPETITION

Drivers must show their skills through the Racing Simulator Assetto Corsa & Assetto Corsa Competizione, by driving the Ferrari 488 GT3 Evo 2020 & Ferrari 488 Challenge Evo and try to achieve the best possible results.

Ferrari is looking for new talents in sim racing (i) to enter the Scuderia Ferrari Velas Esports Team, acknowledging their personal merits and skills, and (ii) a potential part of the industrial project developed by Ferrari for the esports world.

By participating in this competition, the best Drivers can show their driving skills and prove to Ferrari that they are eligible to be teammates of the Scuderia Ferrari Velas Esports Team David Tonizza, Brendon Leigh and Kamil Pawlowski.

7.  FORMAT OVERVIEW

7.1  HOT LAP QUALIFYING

Reserved to any Driver who completed the registration on the website and is eligible to participate in the Ferrari Velas Esports Series 2022 as pointed out in Art. 4.

The top 24 Drivers on the official leaderboard of the hot lap qualifying session will receive access to the subsequent Qualification Race. The leaderboard will be available on the official website, where all Drivers can check their lap times. You are only required to qualify through one of the hot-lap qualifiers for a race and can only qualify for one race in each round, this means you can qualify for a maximum of 2 qualifying races in total.

Hot-lap Qualifying - Platforms, Tracks & Cars:
  • Quali 1 - ACC - Nurburgring - Ferrari 488 Challenge Evo
  • Quali 2 - AC - Laguna Seca - Ferrari 488 Challenge Evo
  • Quali 3 - ACC - Zandvoort - Ferrari 488 GT3 Evo 2020
  • Quali 4 - AC - Monza - Ferrari 488 GT3 Evo 2020
  • Quali 5 - AC - Track TBA - Ferrari 488 Challenge Evo
  • Quali 6 - ACC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Quali 7 - AC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Quali 8 - ACC - Track TBA  - Ferrari 488 Challenge Evo
Hot lap Qualifying - Rules:
  1. It is mandatory for each Driver to save the replay (Tutorial) of his/her best hot lap. After the end of each hot lap qualifying, the organiser may ask qualified Drivers to send the replay of their best lap recorded on the official leaderboard;
  2. If a Driver doesn’t own the replay requested by the organiser, his/her lap time will be invalidated and may he/she will be removed from the qualification race entry list;
  3. In case of a Driver withdrawal or removal, the organiser may perform a repechage based on the official leaderboard;
  4. The Driver selected from the repechage must provide to the organiser the replay of his hot lap qualification. If he/she doesn’t own it, the organiser may exclude him/her and proceed to select the following Driver on the official leaderboard;
  5. Drivers must follow the rules of the Sporting Code; if organiser find out one or more irregularities in the hot lap sent by a Driver, they may discard his/her hot lap time and remove him from the Series;
  6. If any Driver misbehaves on track or uses the in-game chat improperly he/she may be removed or banned from the Series. Drivers may report other drivers misbehaviour by sending video proofs to admins.

7.2 QUALIFICATION RACES

The Ferrari Velas Esports Series 2022 2022 Qualification Races are the second phase of the series in which Drivers will have to compete against each other on the same track and in the same car as the hot-lap qualifier they qualified in. The top 3 finishing drivers for each of the qualification races will advance to the Regional final of their respective region.

Qualification Races EU Round 1 - Platforms, Tracks & Cars:
  • Race 1 - ACC - Nurburgring - Ferrari 488 Challenge Evo
  • Race 2 - AC - Laguna Seca - Ferrari 488 Challenge Evo
  • Race 3 - ACC - Zandvoort - Ferrari 488 GT3 Evo 2020
  • Race 4 - AC - Monza - Ferrari 488 GT3 Evo 2020
Qualification Races NA Round 1 - Platforms, Tracks & Cars:
  • Race 1 - ACC - Nurburgring - Ferrari 488 Challenge Evo
  • Race 2 - AC - Laguna Seca - Ferrari 488 Challenge Evo
  • Race 3 - ACC - Zandvoort - Ferrari 488 GT3 Evo 2020
  • Race 4 - AC - Monza - Ferrari 488 GT3 Evo 2020
Qualification Races EU Round 2 - Platforms, Tracks & Cars:
  • Race 5 - AC - Track TBA  - Ferrari 488 Challenge Evo
  • Race 6 - ACC - Track TBA  - Ferrari 488 GT3 Evo 2020 
  • Race 7 - AC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Race 8 - ACC - Track TBA  - Ferrari 488 Challenge Evo
Qualification Races NA Round 2 - Platforms, Tracks & Cars:
  • Race 5 - AC - Track TBA - Ferrari 488 Challenge Evo
  • Race 6 - ACC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Race 7 - AC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Race 8 - ACC - Track TBA  - Ferrari 488 Challenge Evo

7.3 REGIONAL FINALS

The Ferrari Velas Esports Series 2022 2022 Regional Finals are reserved for the top 24 Drivers (3 drivers from each of the qualification races) from their respective regions (EU & NA) and will be the last phase before the top 3 Drivers from each Regional Final will progress to the Grand Final wherein a single Driver will be crowned Ferrari Velas Esports Series 2022 2022 champion.

Regional Final EU - Platforms, Tracks & Cars:
  • Race 1 - AC - Track TBA - Ferrari 488 GT3 Evo 2020
  • Race 2 - ACC - Track TBA - Ferrari 488 Challenge Evo
Regional Final NA - Platforms, Tracks & Cars:
  • Race 1 - AC - Track TBA  - Ferrari 488 GT3 Evo 2020
  • Race 2 - ACC - Track TBA  - Ferrari 488 Challenge Evo

7.4 GRAND FINAL

The Ferrari Velas Esports Series 2022 Grand Final will be hosted in Italy where the top 3 drivers coming from each of the two regional finals (EU & NA) will compete in different challenges in front of a special jury in order to be crowned the new Ferrari Velas Esports Champions.

The organisers will take care of the logistics of the drivers (travel and accommodations), while it is up to each driver to verify and guarantee compliance with the travel regulations and the possession of all the documents required for travel  (passport, visa, vaccinations certificates if requested). To participate in the Grand Final, each driver must confirm to the organiser his presence within 7 days of the Regional Finals. If a Driver fails to be compliant with the travelling regulations and/or to communicate to the organiser his presence with the term indicated,  the organiser reserves the right to exclude him/her from the competition and substitute this finalist with the next Driver following the order of the final classification of the same Regional final.

Further logistical and scheduling details about the Grand Final will be published to the drivers qualified for the Regional Finals in order to be ready to attend the Grand Final.

Grand Final - Platforms, Tracks & Cars:

To be disclosed after the regional finals.

8.  DATES AND TIMES

Registration opens: March 22nd - 21:00 CET / 15:00 ET
Registration closes: August 14th - 23:00 CEST / 17:00 EDT

Hot lap Qualifying:
  • Quali 1 - April 4th (10:00 CEST / 04:00 EDT) to April 17th (23:00 CEST / 17:00 EDT)
  • Quali 2 - April 18th (10:00 CEST / 04:00 EDT) to May 1st (23:00 CEST / 17:00 EDT)
  • Quali 3 - May 2nd (10:00 CEST / 04:00 EDT) to May 15th (23:00 CEST / 17:00 EDT)
  • Quali 4 - May 16th (10:00 CEST / 04:00 EDT) to May 29th (23:00 CEST / 17:00 EDT)
  • Quali 5 - June 20th (10:00 CEST / 04:00 EDT) to July 3rd (23:00 CEST / 17:00 EDT)
  • Quali 6 - July 4th (10:00 CEST / 04:00 EDT) to July 17th (23:00 CEST / 17:00 EDT)
  • Quali 7 - July 18th (10:00 CEST / 04:00 EDT) to July 31st (23:00 CEST / 17:00 EDT)
  • Quali 8 - August 1st (10:00 CEST / 04:00 EDT) to August 14th (23:00 CEST / 17:00 EDT)
Qualification Races:
  • EU Race 1 - June 4th (14:00 CEST / 08:00 EDT) - Stream: June 13th
  • EU Race 2 - June 4th (15:00 CEST / 09:00 EDT) - Stream: June 13th
  • EU Race 3 - June 4th (16:00 CEST / 10:00 EDT) - Stream: June 13th
  • EU Race 4 - June 4th (17:00 CEST / 11:00 EDT) - Stream: June 13th
  • NA Race 1 - June 4th (19:00 CEST / 13:00 EDT) - Stream: June 14th
  • NA Race 2 - June 4th (20:00 CEST / 14:00 EDT) - Stream: June 14th
  • NA Race 3 - June 4th (21:00 CEST / 15:00 EDT) - Stream: June 14th
  • NA Race 4 - June 4th (22:00 CEST / 16:00 EDT) - Stream: June 14th
  • EU Race 5 - August 20th (14:00 CEST / 08:00 EDT) - Stream: September 6th
  • EU Race 6 - August 20th (15:00 CEST / 09:00 EDT) - Stream: September 6th
  • EU Race 7 - August 20th (16:00 CEST / 10:00 EDT) - Stream: September 6th
  • EU Race 8 - August 20th (17:00 CEST / 11:00 EDT) - Stream: September 6th
  • NA Race 5 - August 20th (19:00 CEST / 13:00 EDT) - Stream: September 7th
  • NA Race 6 - August 20th (20:00 CEST / 14:00 EDT) - Stream: September 7th
  • NA Race 7 - August 20th (21:00 CEST / 15:00 EDT) - Stream: September 7th
  • NA Race 8 - August 20th (22:00 CEST / 16:00 EDT) - Stream: September 7th
Regional Finals:
  • Final EU - August 27th (14:00 CEST / 08:00 EDT) - Stream: September 13th
  • Final NA - August 27th (20:00 CEST / 14:00 EDT) - Stream: September 14th
Grand Final:
  • Grand Final - September 26th/27th - Stream: October 2nd

*Dates and times may be subject to changes

9.   SERVER SETTINGS

Driving Assists and Car Setup
  1. Traction Control (TC): allowed
  2. ABS: allowed
  3. Stability Control: not allowed
  4. Autoclutch: allowed
  5. Ideal Line: allowed
  6. Car Setup: no restrictions

10.   SCORING SYSTEM

Based on the order of arrival at the finish line of every championship race excluding the Grand Final, Drivers will be assigned the following points:

  • 1st place: 25 points
  • 2nd place: 18 points
  • 3rd place: 15 points
  • 4th place: 12 points
  • 5th place: 10 points
  • 6th place: 8 points
  • 7th place: 6 points
  • 8th place: 4 points
  • 9th place: 2 points
  • 10th place: 1 point

11.  WINNER:

The top three Drivers that achieved the highest points score in each of the two Regional Finals, for a total of 6, will be invited in Italy for the Grand Final in a private selection to enter the Scuderia Ferrari Velas Esports Team.

As part of the industrial project created by Ferrari for the Esports world, focus on the assessment of the participants' skills and abilities in use this special cars, the selection is aimed at (i) encourage the research, interest and participation in the sectors of advanced automotive engineering and advanced automotive electronic engineering represented through the esports; (ii) entering the Scuderia Ferrari Velas Esports Team, as a title of encouragement in the community’s interest in the development and progress of the automotive engineering as well as in the design of road and competition vehicles reproduced in the esport world, and acknowledging the drivers personal merits and skills. The format of the Grand Final in Italy will be disclosed to the finalist after the end of the Regional Finals.

12.   CODE OF CONDUCT:

The respect of the Code of Conduct is a fundamental aspect in every Esports competition. Every Driver who doesn’t respect the rules of the Code of Conduct will be considered ineligible to participate in the Ferrari Velas Esports Series 2022 and, if an evident breach of the following rules of the Code of Conduct will happen during the Championship, the organiser may remove the guilty Driver.

All Drivers are expected to conduct in a manner that reflects positively on the organiser and shall not engage in conduct considered harmful to the business, reputation or relationships of an individual or of their partners;

All Drivers agree to avoid the following behaviours online and offline:

  1. Hate speech or discriminatory behaviour: Drivers must not use language that is deemed by the organiser to be obscene, vulgar, insulting, threatening, abusive, libellous, defamatory or otherwise offensive or objectionable, or promote or incite hatred or discriminatory conduct, at any time, off or on the broadcast. Drivers may not use this type of language on any social media or during any public-facing events such as streaming;
  2. Harassment: any kind of harassment is strictly prohibited;
  3. Discriminatory language: any kind of discriminatory words, phrases or gestures offending the dignity or integrity of a private person, a group of people, a team, a brand, a sponsor, a country through contemptuous or discriminatory words or actions on account of race, skin colour, ethnic, national or social origin, gender, language, religion, political opinion or any other opinion, financial status, birth or any other status, sexual orientation or any other reason, are strictly prohibited;
  4. Trolling: posting inflammatory, extraneous or off-topic messages in an online community, such as a forum, chat room, blog, or any social media, with the primary intent of provoking readers into an emotional response or of otherwise disrupting normal on-topic discussion, is strictly prohibited.
  5. All Drivers shall not offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with the event;
  6. Betting or gambling by any Drivers or anyone connected to any participant it’s prohibited. Moreover, no Driver or related person may benefit directly or indirectly from any betting or gambling;
  7. Drivers must be respectful of the staff involved in the tournament by the organiser, sponsors, and/or their partners at all times;
  8. Drivers posting negative, disruptive and brand damaging content on social media about the organiser, the game, Ferrari, Kunos Simulazioni, and their partners in general and/or any other participant, including but not limited to images and videos of game faults, may result in the participant disqualified (Driver removal) from the Competition.

12.1 FRAUDULENT ACTIVITY  

At any moment during the Competition, the organiser has the right to exclude the Drivers in the event of:

  1. Alteration of the results, times and video files relating to the online phases;
  2. Hardware modification: any modification made to a piece of hardware allowing it to function in a way the manufacturer did not intend;
  3. Software modification: any modification made to Assetto Corsa or Assetto Corsa Competizione and third parties’ software, allowing them to function in a way the developers did not intend;
  4. Exploiting game glitches: intentionally using any in-game bug to seek an advantage;
  5. Impersonation (including playing under another driver’s Steam account) - to be understood as playing under another driver’s account or soliciting, inducing, encouraging or directing someone else to play under another driver’s account;
  6. Collusion: any agreement among two (2) or more Drivers and/or other persons to affect any competition or race and/or opposing drivers;
  7. Any other behaviour as determined to be cheating, gameplay, gamesmanship or gaining an unfair advantage in any way by the organiser.

Drivers must notify the organiser of any unfair exploits that they become aware of. Any Driver who is deemed, in the sole determination of the organiser, to have cheated or behaved in any way as described above may be penalised and/or disqualified from the Ferrari Velas Esports Series 2022.m the Ferrari Esports Series.

Any conduct that is considered in violation of this Code of Conduct and the Driver Agreement is punishable at the sole discretion of the organiser and may result in disqualification from the Ferrari Velas Esports Series 2022. The organiser also has the right to replace the excluded or disqualified Driver or who has abandoned the race by performing a repêchage.

13.   ANTI-CHEAT AND USEFUL TOOLS

13a. Assetto Corsa

In order to participate in qualification races and events, it’s mandatory to download PTracker. This software will allow the Race Direction and the organiser to monitor all the official in-game sessions made by the Drivers.

The organiser also suggests downloading and installing Helicorsa, a useful application dedicated to Assetto Corsa that will help Drivers be aware of opponents’ position during a close battle.

13b. Assetto Corsa Competizione

All drivers must save telemetry data (inside setup “electronics” menu” set telemetry laps to 99) and replays of all qualification races and events.

14.   OFFICIAL COMMUNICATIONS

All Drivers must be connected to the official Discord server. Link: https://discord.gg/UXggt6J79b

The official Ferrari Velas Esports Series 2022 Discord server will be considered as the main channel of communications between the organisers, the Race Direction and the Drivers.

It’s mandatory for every Driver to join the official Discord server with his/her real Forename and Surname in order to be aware of official communications, participate in Driver Briefing (mandatory) and let the admins coordinate the different racing sessions & communications.

All drivers participating in a race (Qualifier Races or Regional Final) must be connected to the video streaming conference call in Zoom (from the PC or a Mobile device) with the Driver’s face visible and with no obstructions when they are racing. Connection details to the conference call will be communicated the day before each race.

Zoom Tutorial: Zoom Tutorial - FVES

15.   CONTACTS

For any additional information please refer to the following contacts:

SPORTING CODE

1. General Rules & Driver Conduct

  1. Drivers must use their full names in the game in order to participate in the competition.
  2. To participate in the competition the maximum allowed ping is 150.
  3. Drivers with higher ping or a spiky connection may be asked to leave the server or may be removed from it by the event administrator or Race Director.
  4. All drivers are expected to be ready to run at the designated time for official sessions.
  5. Drivers are expected to have familiarity with the regulations of the championship, as well as the specific and relevant features and rules of the game platform used.
  6. Drivers are expected to have read and understood the General Regulation.
  7. Only the race admins will decide whether a session should be delayed or restarted.
  8. It is not allowed to push the vehicle of another competitor to assist him/her - in case he/she has run out of fuel or experienced a mechanical breakdown etc...
  9. Bump drafting is also prohibited. The drivers shall provide a ‘racing room’ to each other.
  10. Unsportsmanlike conduct is subject to penalties. Any driver attempting to wreck or intentionally ram another competitor may be banned from the session or even from the Championship.
  11. Event administrators, Stewards and the Race Director will oversee the sessions. Administrators can report any misconduct to be reviewed by Stewards and the Race Director and may lead to penalties or removal from the session and/or formal rebuke or ban.

2. Qualifying/Hotlap Sessions

  1. Drivers must achieve their fastest lap without exploiting external factors. It is forbidden to gain an advantage by exploiting other players on the track, such as bump drafting or driving too close to opponents in front.
  2. If a driver does so, he/she may receive a warning or even a penalty for the race session, which may include removal of the best lap time set or the obligation to start at the back of the grid. Slipstreaming may be allowed only if the aforementioned factors are not violated.
  3. Lap invalidation resulting from off-tracks are handled by the game and PTracker. Race control can also check the replay to verify if any violation of track limits has been done.
  4. It is strictly forbidden to stop on the track to teleport back to the garage. Teleporting to the garage may only be allowed from exit routes and other tarmac off-track areas (not grass or gravel), where they cannot disrupt the qualifying of other drivers. Any transgression will be severely penalised by the Stewards, and repeat offenders may receive a formal rebuke or may be banned from the series.
  5. Drivers on the out lap must let other drivers on their fast lap pass by moving out of their way. The in-game blue flag system assists drivers in that. Ignoring the blue flag and holding up another driver on their fast lap are conducts that may be penalised by the Stewards.
  6. Exiting the pitlane must be done by exercising caution in order not to disrupt the timed lap of other drivers. It is strictly prohibited to cross the white line/veer and jump onto the ideal line; any violation may result in a severe penalty from the Stewards.
  7. Approaching a driver on his/her fast lap and overtaking is forbidden. The driver behind must make sure that there is ample space in front before starting the timed lap while predicting potential pace differences so that he/she does not disrupt the qualifying lap of the car in front. Drivers who disturb another driver on a fast lap from behind may be penalised by the Stewards and repeated offenders may receive a rebuke or ban from the series.

3. Race Start

  1. The race start procedures are handled by the in-game system.
  2. Penalties for jump start will be applied automatically by the game.

4. Track Limits

  1. Track limits are determined by the game itself, utilising the in-game warning and penalty system for infractions. Race Control is assisted by PTracker (AC1) for reviewing further violations.
  2. Pit entry/exit lanes are considered part of the racing surface for the cars on track unless admins decide otherwise for certain track layouts. Drivers using the pits have to stay within pit entry/exit lane lines with all four wheels and are not allowed to cross over. Riding on the line will be acceptable and any penalty decision will be at the discretion of the stewards.
  3. Going off of track with all four wheels due to a mistake is considered part of racing. Leaving the track at the same corner(s) repeatedly may be deemed as gaining an advantage and a penalty may be given either by the in-game penalty system or the Stewards.
  4. Gaining a position or gaining an advantage against a competitor or gaining track position (gaining time) by leaving the track in any way is against the rules, regardless of any in-game penalty that may be handed out, and the Stewards may apply penalties because of that unless the driver gives back the position immediately or slows down to compensate within the same lap.

5. Flag Rules

  1. Yellow flags are enforced and drivers must respect the “No passing when under yellow” rule. Drivers must be cautious and prepare for slowing down to avoid any incident ahead.
  2. If the drivers ignore yellow flags, it is within the Stewards discretion to apply or not a penalty.
  3. Blue flags: they are advisory only, slow/lapped drivers do not have to pull aside, they can stay on their line.
  4. A blue-flagged driver is not allowed to defend his track position against the lapping car and he/she should stay on his/her line. Intentionally holding up or defending against a lapping car may determinate, the application of a penalty or even the disqualification of the driver by the live Stewards. Drivers about to be lapped have to behave in a predictable way without sudden changes of direction or track position.
  5. Lapped drivers are allowed to unlap themselves as long as they can pull away after passing the driver that has a lap advantage.

6. On Track Behaviour

  1. The driver in front has the right to choose any line at any section of the track. The driver in front loses this right when an overtaking driver brings his front wheel line up with the other drivers’ rear wheel. At this point, drivers are in a “side-by-side” position and they both have to give each other at least 1 car’s width room.
  2. Defending is allowed and accepted as a reaction by the driver in front. It is not allowed to defend if there is any overlap between cars. Note that following a racing line into a corner is not considered defence (unless cars are deemed side-by-side).
  3. Both the passing driver and the driver in front are responsible for fair racing during the pass. It is the passing driver’s responsibility to choose a safe timing for the pass.
  4. Pass attempts at a turn are what cause most accidents. The preferred racing line through most corners is usually very narrow and sometimes it will be impossible for two cars to share tight corners side-by-side at full speed. For each corner, the right to the preferred racing line is decided at the turn-in point. A driver attempting to pass at the corner entry has to be in a side-by-side position at the turn-in point to have a right to enter the corner side-by-side. If not, this driver must back off and give way to the driver upfront.
  5. Dive-bombing should be avoided and is subject to a penalty. If the attempting driver was out of control and caused contact, or time loss to another driver, the penalties applied may be harsher than normal.
  6. Brake checking, unnecessary slowing through a corner, punting, bump-passing, cutting-off or chopping, whether there is contact or not, are not permitted and will be subject to penalty.
  7. Blocking is not allowed and is subject to a penalty.
  8. Weaving to break a draft is considered blocking.
  9. Out-of-control or spinning drivers should lock their brakes to make it easier for other drivers to predict their movements. After a spin, the driver must keep the brakes pressed to make sure the car does not roll forward or back in order to not create an unpredictable situation for cars passing by.
  10. Drivers who go off track limits, if they can keep their cars under control, should slow down or wait for traffic to clear and re-join in a safe manner.

7. Incident Reviews & Penalties

Race Control will be done in two parts;

For the Qualification races, drivers will submit protests post-race in the "protests" channel. Race control will then review the incidents and apply a post-race penalty;

For the Regional Finals, live stewards will monitor the track for incidents and apply penalties during the race.

The available penalties for the stewarding team are as follows: FVES Penalty Guidelines

Even with live stewarding, post-race reports will be available up to 30 minutes after each race session in case drivers would like to protest an incident not judged on by the stewards. Driver’s will be instructed by race control to post in the penalties channel.

Incident decisions cannot be appealed and are final.

8. ADDITIONAL RULES ON THE SERVER

In-game CHAT window must be enabled for all official test and event sessions in the game’s UI settings. The organiser will not accept any complaints about missed messages if sent using this chat.

No in-game text chatting is permitted during Qualifying and Race. Players not complying with this rule may be warned or penalised during or after the session. Repeated offenders may receive a penalty affecting their race result or standings in the series or even a ban from the championship.